Logo   Interface  

1.0   2.0  

The making of the All for a Hundred lottery interface

Overview   Process  

We start by creating a rapid prototype.

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Searching for the style and mood of the game.

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Showing the concept to the client and making changes to the rules.

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Choosing banner formats for the main page.

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There will be more prizes, which means the grid has to be more compact.

Playing with banner style and background.

Carefully working on prize presentation and draw status.

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Trying different variants for the main page.

We get the idea to make competing prizes.

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The art director approves, continuing.

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Simultaneously drawing a bet page.

Carefully working on prize presentation and draw status.

Designing the banner for the main page.

Drawing technical graphics.

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Adding an announcement banner.

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Coming up with a quick sketch and showing to the client.

Getting the client’s approval, drawing and animating.

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Decreasing the number of animated layers as much as possible, typesetting.

Getting ready for the second attempt.


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