Interface engineering

Virtually any project of the Art. Lebedev Studio involves working on the interface. Any design problem is in fact solved by creating an interface—a point where a person and an object get in touch.

We create and improve user interfaces. Objects, devices or programs may be complex and multidimensional, but one’s contact to them is limited by their physical properties, surfaces, a set of buttons, levers or pedals, monitors or systems of conventional symbols. Within each project, we solve the problem of managing multidimensional functionality.

We try to make the interface humane, simple and informative.

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