• Industrial design
  • Classic   Multiplayer  

    The making of the Multiplayer Tetrius

    Overview   Packaging   Process   Game  

    Using visualization to test several designs.

    tetrius multiplayer process 01

    Studying the previous samples.

    tetrius multiplayer process 02

    Modeling different types of packaging.

    tetrius multiplayer process 03

    Manager: The packaging should look like a fridge. We need to come up with a way of arranging the magnets on that refrigerator.

    Researching the species of refrigerators and tetris.

    tetrius multiplayer process 04

    Designer: Why don’t we build a 3D figure of some sort?

    tetrius multiplayer process 05

    Artistic director: Nope. The refrigerator should be of iconic Soviet brand ZIL and the magnets are to be spread on it in a single layer.

    Playing with the magnets layout.

    tetrius multiplayer process 06

    Sending the fridge logo badge to the type designer while experimenting with its volume.

    tetrius multiplayer process 07

    Visiting ZIL fridge on the first floor of our headquarters, taking pictures, sketching, bringing it to the modelers.

    tetrius multiplayer process 08

    Searching for the best way to place the pieces.

    tetrius multiplayer process 09

    Pulling the layout together.

    tetrius multiplayer process 10

    Artistic director: It’s time to switch from sketches to the actual design. The fridge looks like shit and the tetris pieces are thrown into a nasty pile.

    Designer: Make it black?

    Artistic director: Ок.

    tetrius multiplayer process 11

    Redrawing everything from scratch. Doing away with the heavy top, redrawing the title, confirming the position of the structural guides on the back side.

    Artistic director: The way the Cast section is typeset is not orthodox.


    Giving the layout a canonical look.

    tetrius multiplayer process 12

    Adding the link to our website and off it goes to prepress.

    tetrius multiplayer process 13

    Order a design...