The making of Razmetkus road display

Overview   Process   Hi Res  

Getting a pile of sketches from the designer and starting to implement them in 3D.

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Making models taking into account the art director’s notes.

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Adding details to the scenes, approximating the location of signs for further texturing.

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Moving on to textures, creating masks and materials, rendering test images.

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Applying the art director’s corrections, removing distortions, getting rid of excessive dashes and exclamation marks, adding motion blur, removing bars under the text.

Testing motion blur.

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Rendering the result.


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