Game box for Samsung contest

[The work is in the museum]

Problem: Think of a contest and create ten functional game boxes for it.

There are ten teams, eight members each. Every team should include people living in different parts of the country.

The goal of the contest is opening the box with a SIM card using seven different keys. All team members should insert the keys one by one in ascending order and turn them until they are in a vertical position, to open all locks. The team opening all locks the fastest wins the main prize.

Box awaiting the starting shot

According to the rules, seven players will receive the keys by mail, while the eighth member will get the box. Members of one team will talk to one another in a special forum to work out the strategy.

Box with a full set of keys

Having opened the box, team members should press the red button and follow the cues given by the inbuilt speaking module. As a result, the team will learn the PIN code of the SIM card and the telephone number to call.

Denouement: the opened box with an envelope and the red button that should be pressed

The box cannot be broken by destructing its walls or opened without the help of provided keys, otherwise the speaking module will be erased, and the team won’t be able to complete the task.

Release date: December 21 2005


art director
manager and script writer

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