• Interfaces
  • Stoloto
  • Lottery interfaces:   Merry Starts   Let's Go   Sport Festival   Patterns on Ice  

    The making of the Sport Festival lottery interface

    Overview   Process  

    Getting some paper lottery tickets.

    stoloto prazdnik sporta process 01

    Reading the rules and starting to generate ideas. It has to be about winter, since the lottery is related to the Winter Olympics in Sochi. We come up with a snowball fight. What if we throw snowballs at animals and win prizes? The art director likes the idea. Drafting the concept and presenting to the client.

    stoloto prazdnik sporta process 02

    The client approves. Starting to draw. First, the background.

    stoloto prazdnik sporta process 03
    stoloto prazdnik sporta process 04
    stoloto prazdnik sporta process 05

    Sketching the fir trees.

    stoloto prazdnik sporta process 06

    Nope, not quite what we need. Drawing the trees again and placing them on a snow field.

    stoloto prazdnik sporta process 07

    Simultaneously making sketches for the characters.

    stoloto prazdnik sporta process 08

    Art director: They look like they’re from Soviet cartoons. They have to be more modern.

    Making new sketches.

    stoloto prazdnik sporta process 09

    Art director: Nope, wrong again.

    Inviting another designer to work on the characters.

    stoloto prazdnik sporta process 10

    Art director: Can they maybe have different poses? Right now it looks like a bunch of criminal mugshots. Also, they are too dark and gloomy. There has to be more fun and joy, like in pinball games.

    stoloto prazdnik sporta process 11

    Art director: This is seriously fucked up, they look like thirsty beggars.

    stoloto prazdnik sporta process 12

    Art director: The fox was better. Continue in that style.

    stoloto prazdnik sporta process 13
    stoloto prazdnik sporta process 14

    Art director: That’s better. Make sure they have different poses: some can be sitting, some can be laying down. Don’t be afraid to make them stick out of a snow pile. Add more fantasy, more playfulness.

    stoloto prazdnik sporta process 15

    Art director: Now make the beaver and the bear look different, as well as the fox and that weird red animal, and it’s an OK.

    stoloto prazdnik sporta process 16

    Art director: All good, except for the thug snowman.

    Replacing the thug snowman with a dog and showing to the client.

    stoloto prazdnik sporta process 17

    According to the scenario, the animals will have to be covered in snow. Poor guys.

    stoloto prazdnik sporta process 18

    Burying them in snow.

    stoloto prazdnik sporta process 19

    Looks bad. Freezing them instead.

    stoloto prazdnik sporta process 20

    All right, it’s done, sending to the client. Who replies with an idea, “Let’s have it so we need to shoot the animals like at a shooting range!” Interesting, sure, but would require full-scale modification of the game. Piling up ideas.

    stoloto prazdnik sporta process 21

    Deciding to make it as simple as possible. The Start button now has a sight.

    stoloto prazdnik sporta process 22

    Adding a table with stats of the previous draw on the side.

    stoloto prazdnik sporta process 23

    Choosing the latter option. Creating a bunch of helper graphics.

    stoloto prazdnik sporta process new 01

    The client sends the sounds. Launching.



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